SpawnPass · Counter-Strike 2

Inferno: control, trades and rotations

Banana, apartments and late commitment

Last checked 2026-09-25

Overview

An original practice plan for Inferno. These are tactical exercises, not tested grenade lineups.

Callouts to learn together

Community names to cross-check against your team and the current layout: Banana, Car, B site, Apartments, Balcony, Pit, Library, Arch, Mid.

Review the round

Ask what information your team actually had when it committed. Separate a missed shot from an unsupported entry, a late trade or a rotation without evidence.

Agree the opening

Spend utility with a purpose: gain Banana space or apartments information, then keep enough for the site hit. Name who carries the bomb and who trades first contact.

Set the defence

Collect early information with support and an escape route. If you concede Banana, tell the other site how much information you have lost.

Check the rotation

A few grenades at B can be a fake. Confirm bodies or the bomb before abandoning the A anchor.

Practise one useful action

Pair an incendiary or molotov with a flash to clear one close corner. Have the defender show where the throw leaves safe space.

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